So it has been a while folks! Since I lost posted, the WTC has been and gone which was a fantastic experience (there will be a podcast coming out about it on the MOC site soon).
So coming back to blighty I’ve been reviewing where next with WMH. I have caught the WTC bug and will be applying next year. I also have set some personal goals to improve which I may put up in a separate post – 1 of them is to play 100 games between now and Welsh Masters. It will be tough (I get 2/3 games in a week), but let’s see how it goes!
So what to play? Well after a year of Khador I felt a change was needed. Why? I love Khador and will keep the collection – at some points Vlad2 will no doubt return – but I had felt the limitations at WTC. I’ve outlined these below, and on the whole, we have casters to deal with most of these issues however I am not enamored with the list:
Speed – most of our threat is 11″ an under. Strak2 probably is our quickest caster and while he was really strong I didn’t feel a lot of love to play him for a year. Our jacks are very slow, and with the scenario being so quick I found that I wasn’t getting mileage out of them till late game at which point the game could often be decided. On the flip side using speed to threaten was always on my mind and with the pressure of scenario, terrain and threat ranges I was often on the back foot. We do have some great casters that can speed our forces up (Vlad1, OW2, B3) however I did not feel like another year of vladbot.
Meta – This is the big one for me. Incorporeal, could walls, recursion, stealth – yes the spooky stuff is here to stay. Its a problem for Khador (the “fair faction”) as we don’t have the tools to deal with this. Lets take this one by one:
- Incorporeal – we have limited options outside of casters, ruin and the greylord theme. I don’t like the greylord theme and while some guys locally are having great success with it (Rob MC the Khador Savant), I’m not convinced it deals with Cryx. So we are then into mercs and that 8/12 point package is painful in A&H.
- Stealth – Again mercs are great – reinholdt can strip one model which is ok, and apart from that we are somewhat limited. This could be a real ball breaker to deal with and one of the reasons I loved the WGI at WTC.
- Clouds – eyeless sight is massively lacking in Khador. On the flip side Kolgrima and H3 are going to be queens of the cloudwall now – I did not fancy a year of trying to play round this after the game vs Robin at WTC.
- Recursion – we have 2 RFP casters. One I tested and played extensively (S2) and the other I have not liked since the start of mark 3 (B3). I think the changes to charges and power boost were a big hit to the butcher and for how I play – I don’t want games to come down to dice/hoping Butcher ices whatever he is looking at.
Fun – I thought our themes were the strongest part of the faction however never liked the heavy heavy build and preferred the pike theme. For some reason Legion of steel was not allowed to have magic weapons (no merc units so no A&H) so the lists I was most practiced in would still struggle with the spooky stuff. It also meant that H3 was an issue as the magical CMA dream was gone leaving it to boosted 11s to hit – I don’t like that as a game plan. I had also been trying to put pikes base to base for a year which was getting tedious, and after a few games with OW2 and some of the rest of the stable just wasn’t having fun.
So with that said, and what I was seeing in the meta (H3/Cryx), I felt overall like Khador would be on the back foot. I honestly think Khador will do fine and no doubt some of the Khador legends will figure this out and wreck face. For me I didn’t have the drive to head into these meta-issues/faction weaknesses for another year and thought a change was best – I love the game, and I didn’t feel like I was enjoying it with Khador so looked to pastures new. TTFN Vlad!
Luckily for me, I had been silently collecting one for over a year….
… enter Skorne!
I’ve had my eye on Skorne for a while. I love half of the aesthetic (orient is incredible, spiky people not so much) and had a plan to do a conversion project to make my Skorne more orient focused (pics to follow).
I was weighing up trolls post CID as well, and after thinking about it a lot, I went with Skorne. Why do you ask? Well let me tell:
Answers – Looking through casters, units, solos and mercs… I had answers to a lot of the things I was having issues with. Eyeless sight on a stick, mist speakers, ghost shots – loved it. I saw more def and arm debuffs in the faction and strong defensive tech that made for some nice +/- 2/4 swings.
Questions – And on the flip side Skorne are legit at asking some tough questions. Kats, Turtles, Tubby, X2Archidons – all are tough to deal with!
Beasts – I loved the range of beasts, quick hard hitting to the tanks (tibers!), and even the minion options (I have a dracodile on order…). I felt like the faction had a toolbox of options which could be tailored to meta/lists. Its a stark contrast to the pretty limited Khador options that all run on very similar chassis.
Flexibility – While all factions have an identity, the themes and model range in Skorne was awesome. I think the faction has a wide berth of options ranging from the infantry builds, beast bricks, gun lines, immortals etc etc. I felt I could invest in the faction and not be vulnerable to a meta change or nerf taking out a load of options.
Dark Horse – Skorne are strong and their errata/update is still being explored. I feel like they were never super prominent, and with Grymkin, Themes, Crucible Guard on the way, it is unlikely that Skorne will have a huge influx of players. Having a bit of dark horse factor is always a bonus. I start most skorne games saying “what does that do”. My favourite game against Konrad (Solid NW Skorne player) was practically tabling him, killing a model at the end of my turn and a Kovas (I know what the f**k is that?) popping out that proceeded to kill vlad.
Diversity – There is not a huge number of Skorne players in the UK at the mo, and as I’m going for WTC, playing a faction that could support team composition seemed like a good bet. I also don’t have to try and out khador Rob, Norbert and Ben!
So I’m starting Skorne. I’ll post up next with initial lists and performance at my annual trial by fire tournament, Blood and Oil. I should get 5 games with the faction in before then so it’s not exactly a standing start but not far off!
Wish me luck!